Shanghai Education Joined the Exhibition once a year, due to the uncontrollable nature of the exhibition, there may be theme changes, extensions or cancellations, please contact the organizers before the exhibition to verify! Follow the exhibition number to learn about the exhibition.
In our country, the expenditure of children's education has become one of the main economic expenses of urban families. According to the survey, urban households spend an average of 78.3 per cent of their children's education each year, 36.5 per cent of their total household expenditure and 32.7 per cent of total household income. According to the survey, 81.4 per cent of households' choice of extracurricular training or tutoring lies in language, mathematics, foreign language and other subjects, 33.9 per cent of households pay for music, dance, painting, calligraphy and other arts training, and 14.7 per cent pay for martial arts, swimming and other sports training; Another 3.6% of households have children trained in technology such as models and robots.
Participation in:
A. Training institutions: foreign language training institutions/early childhood institutions/vocational qualification training institutions/extracurricular counselling institutions/distance education institutions/research institutions/IT training institutions/children's educational institutions/CG training institutions/various types of private vocational schools/enterprise training, expansion of training institutions, etc.;
B. Education and training: online education and training, education and entrepreneurship, early childhood education, adult professional education, online games, animation, management software development, etc.
C. Educational institutions: educational institutions for children's aesthetic education/cultural and artistic institutions/pre-school institutions/extracurricular educational institutions;
D. Robotics education: (1) Robotics teaching; (2) Robot-assisted education: robot-assisted teaching/robot management teaching/robot-assisted testing/robot-assisted learning/robot agent (teacher-student) affairs/etc.; (3) Robots and traditional disciplines penetrate each other; programmable robots, building block robots, educational robots, competition robots, early childhood robots, intelligent escort robots, parent-child robots, toy robots, etc.
E. Educational electronic products: video learning machines, click-reading machines, student computers, language repeaters, electronic dictionaries, tutors, etc.
F. Maker education and courses; Robotics education and courses, robot education franchise, children's programming education, 3D printing equipment and applications, VR/AR education, laboratory maker courses, maker teaching aids products, maker space design, 3D maker classrooms, etc
G. Puzzle education products: a variety of patchwork toys, children's building blocks, children's robots, handmade DIY, science and technology models, family libraries, books and textbooks and drawing books, environmentally friendly fun toys, learning software, original animation, parent-child interactive products and related play aids
H. Student supplies: books and materials, learning software, cultural and educational stationery, puzzle products, audio-visual digital, clothing;
在我國,子女教育支出已經(jīng)成為城市家庭的主要經(jīng)濟支出之一。調(diào)查顯示,城市家庭平均每年在子女教育方面的支出,占家庭子女總支出的78.3%,占家庭總支出的36.5%,占家庭總收入的32.7%。調(diào)查顯示,81.4%的家庭對于課外培訓(xùn)或輔導(dǎo)的選擇在于語文、數(shù)學(xué)、外語等學(xué)科類輔導(dǎo);33.9%的家庭支付于音樂、舞蹈、繪畫、書法等藝術(shù)類培訓(xùn);14.7%的家庭支付于武術(shù)、游泳等體育類訓(xùn)練;另有3.6%的家庭讓孩子參與航模、機器人等科技類培訓(xùn)。
參展范圍:
A.培訓(xùn)機構(gòu):外語培訓(xùn)機構(gòu)/幼教機構(gòu)/職業(yè)資格培訓(xùn)機構(gòu)/課外輔導(dǎo)機構(gòu)/遠程教育機構(gòu)/考研輔導(dǎo)機構(gòu)/IT培訓(xùn)教育/少兒教育機構(gòu)/CG培訓(xùn)機構(gòu)/各類民辦職業(yè)學(xué)校/企業(yè)培訓(xùn)、拓展培訓(xùn)機構(gòu)等;
B.教育培訓(xùn):在線教育培訓(xùn)、教育創(chuàng)業(yè)、嬰童早期教育、成人專業(yè)教育、網(wǎng)絡(luò)游戲、動漫、管理軟件開發(fā)等;
C.教育機構(gòu):兒童美育教育機構(gòu)/文體藝術(shù)機構(gòu)/學(xué)前教育機構(gòu)/課外教育機構(gòu);
D.機器人教育:①機器人學(xué)科教學(xué);②機器人輔助教育:機器人輔助教學(xué)/機器人管理教學(xué)/機器人輔助測試/機器人輔助學(xué)**/機器人代理(師生)事務(wù)/等;③機器人與傳統(tǒng)學(xué)科相互滲透;可編程機器人、積木機器人、教育機器人、競賽類機器人、幼教機器人、智能陪護機器人、親子機器人、玩具機器人等。
E.教育電子產(chǎn)品:視頻學(xué)**機、點讀機、學(xué)生電腦、語言復(fù)讀機、電子詞典、家教機等。
F.創(chuàng)客教育及課程;機器人教育及課程、機器人教育加盟、兒童編程教育、3D打印設(shè)備及應(yīng)用、VR/AR教育、實驗室創(chuàng)客課程、創(chuàng)客教具類產(chǎn)品、創(chuàng)客空間設(shè)計、3D創(chuàng)客教室等
G.益智教育產(chǎn)品:各種拼插玩具、兒童積木,兒童機器人,手工DIY,科技模型、家庭圖書館、圖書教材及繪本、環(huán)保智趣玩具、學(xué)**軟件、原創(chuàng)動畫、親子互動產(chǎn)品及相關(guān)玩教具等
H.學(xué)生用品:圖書教材、學(xué)**軟件、文教文具、益智產(chǎn)品、音像數(shù)碼、服飾;
Shanghai Education Joined the Exhibition once a year, due to the uncontrollable nature of the exhibition, there may be theme changes, extensions or cancellations, please contact the organizers before the exhibition to verify! Follow the exhibition number to learn about the exhibition.
In our country, the expenditure of children's education has become one of the main economic expenses of urban families. According to the survey, urban households spend an average of 78.3 per cent of their children's education each year, 36.5 per cent of their total household expenditure and 32.7 per cent of total household income. According to the survey, 81.4 per cent of households' choice of extracurricular training or tutoring lies in language, mathematics, foreign language and other subjects, 33.9 per cent of households pay for music, dance, painting, calligraphy and other arts training, and 14.7 per cent pay for martial arts, swimming and other sports training; Another 3.6% of households have children trained in technology such as models and robots.
Participation in:
A. Training institutions: foreign language training institutions/early childhood institutions/vocational qualification training institutions/extracurricular counselling institutions/distance education institutions/research institutions/IT training institutions/children's educational institutions/CG training institutions/various types of private vocational schools/enterprise training, expansion of training institutions, etc.;
B. Education and training: online education and training, education and entrepreneurship, early childhood education, adult professional education, online games, animation, management software development, etc.
C. Educational institutions: educational institutions for children's aesthetic education/cultural and artistic institutions/pre-school institutions/extracurricular educational institutions;
D. Robotics education: (1) Robotics teaching; (2) Robot-assisted education: robot-assisted teaching/robot management teaching/robot-assisted testing/robot-assisted learning/robot agent (teacher-student) affairs/etc.; (3) Robots and traditional disciplines penetrate each other; programmable robots, building block robots, educational robots, competition robots, early childhood robots, intelligent escort robots, parent-child robots, toy robots, etc.
E. Educational electronic products: video learning machines, click-reading machines, student computers, language repeaters, electronic dictionaries, tutors, etc.
F. Maker education and courses; Robotics education and courses, robot education franchise, children's programming education, 3D printing equipment and applications, VR/AR education, laboratory maker courses, maker teaching aids products, maker space design, 3D maker classrooms, etc
G. Puzzle education products: a variety of patchwork toys, children's building blocks, children's robots, handmade DIY, science and technology models, family libraries, books and textbooks and drawing books, environmentally friendly fun toys, learning software, original animation, parent-child interactive products and related play aids
H. Student supplies: books and materials, learning software, cultural and educational stationery, puzzle products, audio-visual digital, clothing;